Five in a Row 五子棋
The winning condition in Gomoku: five consecutive stones of the same color in a horizontal, vertical, or diagonal line. In freestyle Gomoku, six or more also counts as a win. In Renju and Caro, only exactly five counts.
Forcing Move
A move that demands an immediate response from the opponent. If they ignore it, you achieve something decisive (usually a five or a double threat). Chains of forcing moves let you dictate the pace of the game, building your own position while your opponent spends moves reacting.
Four-Three 四三
A double-threat position combining a four (one move from winning) and a live three (two moves from winning) at the same time. Your opponent must block the four, which lets you convert the three into a four on your next turn. Unless your opponent has a five or their own four, the four-three wins.
Freestyle Gomoku
The standard, unrestricted form of Gomoku. Five or more consecutive stones of the same color wins. No additional rules apply to either player. Most casual and online play, including Gomoku Arena, uses freestyle rules.